/***********************************************************************/
/* Open Visualization Data Explorer                                    */
/* (C) Copyright IBM Corp. 1989,1999                                   */
/* ALL RIGHTS RESERVED                                                 */
/* This code licensed under the                                        */
/*    "IBM PUBLIC LICENSE - Open Visualization Data Explorer"          */
/***********************************************************************/

#include <dxconfig.h>
#include "../base/defines.h"

#ifndef _InteractorStandIn_h
#define _InteractorStandIn_h

#include "StandIn.h"

//
// Class name definition:
//
#define ClassInteractorStandIn "InteractorStandIn"

//
// InteractorStandIn class definition:
//
class InteractorStandIn : public StandIn
{
 private:
  //
  // Private member data:
  //

 protected:
  //
  // Protected member data:
  //

  //
  // Constructor:
  //
  InteractorStandIn( WorkSpace *w, Node *n ) : StandIn( w, n )
  {
  }

 public:
  //
  // Allocate a instance of this class. Used by the SIAllocatorDictionary.
  //
  static StandIn *AllocateStandIn( WorkSpace *w, Node *n );

  //
  // Destructor:
  //
  ~InteractorStandIn()
  {
  }

  //
  // Called when the StandIn has been selected by the Editor.
  //
  virtual void handleSelectionChange( boolean select );

  //
  // Returns a pointer to the class name.
  //
  const char *getClassName()
  {
    return ClassInteractorStandIn;
  }
};

#endif  // _InteractorStandIn_h
